Who is Nora O’Malley? Is that even her real name? She’s been playing pretend for so long – almost her whole life – she’s not really sure who she is. The daughter of a con artist, she was forced to play along with her mother’s games – until she finally escaped. Five years later and she’s trying to be normal. She’s Nora. She goes to school and . . .
War has come, and everyone will play their part in bringing that war to an end. As Fjerda’s army marches on Ravka, Nikolai tries his best to prepare for it. He’ll either come out of the war as King of Ravka, or die trying to save his country. Zoya has lost too much—and too many—to give up now. As General of the Second Army, she knows . . .
Nikolai Lantsov has finally gotten what he’s worked so hard to obtain: a throne. But being King of Ravka isn’t all he’d hoped. The country is broke, surrounded by enemies, and on the precipice of war. Oh, and he has a residual darkness in him that threatens it all, thanks to what happened with the Darkling. With the help of his Grisha general . . .
Galadriel, who goes by El, is a junior in the Scholomance, which is both a school and a sort of safe house. Those who are born with magic are the prime targets of mana-munching monsters as they go through puberty. So they enroll in the Scholomance to increase their chances of survival. But the Scholomance isn’t entirely safe, as . . .
Too often we forget that we aren't alone in the world---that even though we all have our own unique experiences, there are people out there who probably went through something similar and can understand, to an extent, how you're feeling. I am guilty of this. I'm sure you are, too. It's something I have to be constantly reminded of. And this . . .
Kaz Brekker and his gang of Crows have just pulled off the most impossible heist---but the end bit didn't go as planned. Double-crossed, rewardless, and low on hope, they must now work to rescue Inej from Van Eck's clutches. But that's only one part of the new plan. Not only does Kaz intend to save Inej, but he also plans to get . . .
The slums of Ketterdam are ruled by rivaling gangs. Kaz Brekker, frontman for one of those gangs, is approached about an impossible heist. Pull it off, and he'll be richer than he could ever have dreamed. Fail, and his head will probably be on a pike in Fjerda. Though Kaz is an intelligent thief, one with an affinity for schemes and quick escapes, he . . .
The Darkling rules Ravka with fear and shadows. The Sun Summoner, Alina, is nowhere to be found. She's been taken underground by the Apparat and her devout followers. But sunlight doesn't reach that far beneath the surface, and though Alina heals slowly from her showdown with the Darkling, she still feels weak without being able to call . . .
Alina is the Sun Summoner. Hunted by the Darkling and his loyal Grisha, but renowned by people who think her a Saint risen from the dead. On their own, she and Mal don’t stand a chance. With the help of an infamous privateer and his crew, Alina is determined to control what’s left of the Second Army to defeat the Darkling once and for all. But to . . .
Alina Starkov is a nobody. An orphan. A mapmaker in the First Army. A skinny girl who’s not really good at much of anything. But when she’s forced into the Shadow Fold, a stretch of land covered in darkness and crawling with horrible monsters, she unleashes a dormant power to save her closest friend. She’s a Grisha, a magical being, and one . . .