Eve's life hasn't been the same since her entire family was murdered in front of her. Though she doesn't remember much about her old life, that final day still haunts her nightmares. That was two years ago. Now, she lives on an island junkyard with her grandpa, her robo-dog Kaiser, her robotic sidekick Cricket, and her . . .
It’s been months since the Carls have disappeared—and April May along with them. Most people think she’s dead, but her friends still have hope. Especially when they start receiving mysterious books that seem to predict the future. Andy has since become somewhat internet famous himself, speaking at conferences and online about the post-Carl . . .
The squad it back...for the most part. But there's no time to grieve for their losses. Aurora still doesn't know how to control her powers, but now that she knows she's the Trigger, she's going to have to learn. And fast. All while hunting for the Weapon. Ya know, to save the galaxy from the evil Ra'haam, which is about to take over the universe and all. Speaking of . . .
In 2380, Tyler Jones is finally graduating from Aurora Academy. Top of his class, he knows he'll have first pick in assembling his dream team. That is, until he almost dies rescuing Aurora Jie-Lin O'Malley, a girl stuck in cryosleep aboard a centuries-lost spacecraft. That stunt puts him dead last, meaning his squad is now comprised of everyone else who . . .
Jasmine "Jazz" Bashara lives on the moon colony called Artemis. She's lived there practically her entire life with her welder father. At twenty-six years old, she lives in poverty and makes her money smuggling things from Earth to the wealthier residents of Artemis. One of those residents, a billionaire with a new scheme up his sleeve, recruits Jazz for an illegal . . .
In 2018, a New York cop named Barry fails to stop the suicide of a woman claiming to have FMS (False Memory Syndrome). The disease causes people to experience memories of a life they never lived, even though it feels more real than their current life. No one knows how it’s contracted or spread, but when Barry experiences his first . . .
War has come. And not just between the Mayor and the Mistress, but between humans and the Spackle. And in the middle of it all remains Todd and Viola, who both want peace---between everyone---but have no idea how to achieve it. As all hell breaks loose, and Todd and Viola aren't even sure if they can trust one . . .
Todd wakes to find his worst nightmare: Viola is gone, and he himself is at the mercy of Mayor (It's President, now, Todd) Prentiss. Mayor Prentiss has learned exactly how to control Todd: he uses Viola against him, and Todd has no choice but to let him. As Todd begins to succumb to the Mayor's new way of life, Viola is learning her own . . .
Many years ago, settlers traveled from the Old World to the New World. Prentisstown is the only settlement in the New World, and living in it is Todd, the last boy to become a man in a world of only men. There are no women in Prentisstown. There are also no secrets, as far as Todd is concerned, because of the Noise: everyone can . . .
It's 1866, and the world is convinced that a monster terrorizes the seas. Professor Pierre Aronnax is not entirely sure this is the case, but accepts an invitation aboard the Abraham Lincoln to track down this sea creature out of curiosity. As a professor of natural history and an expert on the subject of marine life, he felt it his duty. But when the . . ,